Unity iOSレシート
var builder = ConfigurationBuilder.Instance(StandardPurchasingModule.Instance());
string receipt = builder.Configure().appReceipt;
Debug.Log(receipt);
↓
{"Store":"AppleAppStore", "TransactionID":"1000000XXXXXXXX", "Payload":"XXXXXXXXXXXXXXXXXXX..."}
string receipt = builder.Configure
Debug.Log(receipt);
↓
{"Store":"AppleAppStore", "TransactionID":"1000000XXXXXXXX", "Payload":"XXXXXXXXXXXXXXXXXXX..."}
テーマ : Unityゲーム制作
ジャンル : コンピュータ